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OOP Methodology

The OOP or Object-oriented programming methodology is designed to write any computer program or system as a set of objects, each of which belongs to a certain class and performs certain functions. And all classes obey the principles of inheritance.

Basic principles of OOP:

  • Abstraction allows you to highlight in the model important aspects for solving a specific problem, which are formed in the form of a class.
  • Encapsulation organizes a fast and safe hierarchy of objects within the system. With encapsulation, one simple command is enough to control the process, without unnecessary clarifications.
  • Inheritance defines the relationship between objects in a program so that changes made to a parent are not duplicated in a child element.
  • Polymorphism determines in which situations processes should be parallelized and which should be combined.

See also

  • PHP tutorial,
    which talks about working with OOP in PHP
  • JavaScript tutorial,
    which talks about working with OOP in JavaScript
  • modeling language UML,
    which describes processes using diagrams and charts
  • a set of concepts Programming Paradigm,
    which defines the approach to programming
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