Kuchora Duara Kupitia Canvas kwenye JavaScript
Mbinu inayofuata arc inachora arc na
katikali kwenye hatua fulani. Inakubua vigezo
vinavyofuata: x, y, nusu kipenyo r,
angle ya kuanzia startAngle, angle ya
mwisho endAngle, kuchora kwa mwendo wa saa au
kinyume cha mwendo wa saa direction.
Kigezo direction kinakubua maadili yafuatayo: true husababisha
kuchora kwa mwendo wa saa, false kinyume cha mwendo wa saa (kwa chaguo-msingi).
Wakati huo huo, pembe katika mbinu arc hupimwa kwa radiani,
sio kwa digrii. Ili kubadilisha digrii kuwa radiani
unaweza kutumia kazi ifuatayo:
function getRadians(degrees) {
return (Math.PI / 180) * degrees;
}
Tuchore duara
<canvas width="200" height="200" style="background: #f4f4f4;"></canvas>
let canvas = document.querySelector('canvas');
let ctx = canvas.getContext('2d');
ctx.arc(100, 100, 75, 0, getRadians(360));
ctx.stroke();
:
Tuchore nusu duara
<canvas width="200" height="200" style="background: #f4f4f4;"></canvas>
let canvas = document.querySelector('canvas');
let ctx = canvas.getContext('2d');
ctx.arc(100, 100, 75, 0, getRadians(180));
ctx.stroke();
:
Tuchore nusu ya duara iliyojaa
<canvas width="200" height="200" style="background: #f4f4f4;"></canvas>
let canvas = document.querySelector('canvas');
let ctx = canvas.getContext('2d');
ctx.arc(100, 100, 75, 0, getRadians(180));
ctx.fill(); // tutaijaza mchoro
: